How to Write an Interactive, 60 Hz Desktop Application
By Chad Austin IMVU’s client application doesn’t fit neatly into a single development paradigm: IMVU is a Windows desktop application. Mouse clicks, window resizes, and dialog boxes must all respond with imperceptible latency. Running IMVU should not significantly affect laptop battery life. IMVU is an interactive 3D game. The 3D scene must be simulated and … Continue reading How to Write an Interactive, 60 Hz Desktop Application
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